A selection of environments I have contributed to in Tom Clancy's The Division 2
Most of the images are taken from locations in Downtown East, with a few sections towards the south of the map.
Shoutouts to fellow artists Andrew Stevenson and Kenan Wilsher for their additional work on the open world as well as Harry Edwards, our level designer for the majority of the encounter spaces.
Additionally, credit must go to the rest of the visual team across all studios including those working with Tech Art, Prop Art, Lighting, Weather, VFX, Branding and Materials.