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Robot Arm

My first foray into properly using 3ds Max, having dabbled in blender, and my first use of substance painter. It's about 20k polys all in all. The design was made with a photobash before being realised in 3D, high poly was made and maps baked in substance painter along with texture painting.

Robot arm, side on with substance environment

Robot arm, side on with substance environment

Close up of hydraulics and electronics

Close up of hydraulics and electronics